import pygame from settings import Settings from spritesheet import SquareSpriteSheet from ship import Drone settings = Settings() screen = pygame.display.set_mode((settings.width, settings.height)) pygame.display.set_caption(settings.caption) pygame.init() ship = Drone(screen, (0, 0)) run = True while run: #update background screen.fill(settings.background_color) ship.update() #event handler for event in pygame.event.get(): if event.type == pygame.QUIT: run = False pygame.display.update()