import pygame from settings import Settings from spritesheet import SquareSpriteSheet from drone import Drone, DroneStatus from route import Route from stop import Stop settings = Settings() screen = pygame.display.set_mode((settings.width, settings.height)) pygame.display.set_caption(settings.caption) pygame.init() route = Route("Drone Route.", []) route.add_stop(Stop("",(100,100))) route.add_stop(Stop("",(200,200))) drone = Drone(screen, (100, 100), route) drone.status = DroneStatus.TAKINGOFF run = True while run: #update background screen.fill(settings.background_color) drone.update() #event handler for event in pygame.event.get(): if event.type == pygame.MOUSEBUTTONDOWN: pass if event.type == pygame.QUIT: run = False pygame.display.update()